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Chapter 401 Miyou Gengke Review 41



Chapter 401 Miyou Gengke Review 41

The inventory continues.

Miyougeng Encyclopedia: The History of the Development of Abyss.

Let me give you an inventory of the history of the Abyss in Honkai Impact 3. As the core gameplay since the launch of Honkai Impact 3, the history of the Abyss can almost be regarded as the history of Honkai Impact 3. Today, I will take you to have a good look at the Abyss.

The first is the tower climbing abyss at the beginning of the server, which is the funny abyss we talked about before. The funny abyss appeared mainly because the difficulty of the abyss was difficult to adjust at that time. If it was too difficult, the krypton players and zero-attack players would be imprisoned together, and if it was too easy, everyone could complete it and the winner would be decided by props in the end.

In the previous Honkai Impact 3rd, even the equipment of the characters was enhanced or weakened in pursuit of fairness, but the Abyss could be filled by one person, and the problem of everyone waiting for the settlement and losing props still existed. In order to solve this situation, the planner introduced the Abyss temperature system, which was a very genius approach at the time. Through a rigorous algorithm, the difficulty of the Abyss was dynamically adjusted, and the rankings of people with different brightness were greatly widened. At that time, it also greatly reduced the situation of ridiculous Abyss.

However, the planners immediately launched two Abyss Boilermakers, Divine Grace and Herrscher of the Void. Divine Grace had the only large-scale monster-gathering vulnerability at the time, and those who wanted to play physical games could not avoid her; the Queen was even more amazing. Not only did she have high damage, she was also long-range, her normal attacks could gather small monsters, her dodges could shuttle through and actively trigger to avoid being surrounded, and her passive attack also had reverse restraint, with biological organisms restraining mechanical ones. These two people directly penetrated the Abyss and continuously added fuel to the temperature of the Abyss.

As a result, commonly used teams at that time, such as Wuwang Bingka Yuelun, were squeezed into fighting only the boss levels where the Queen was difficult to defeat. The Queen successfully monopolized the way out of the abyss for all future chairmen.

Honkai Sankongquan: "Hehe, now you know how powerful this queen is! In terms of temperament, I am more like the Herrscher of the End than a certain Paramecium!"

Honkai Impact 3rd Kiana: "I am proud of myself, but why are you making personal attacks?"

The inventory continues.

In order to sell new characters in the future, the planners launched the Dirac Sea, under the pretext of giving every character a chance to appear. The Dirac Sea is the prototype of the current Abyss, with the bonus of the weather system, and in the last level the ranking is determined by a racing score, laying the foundation for the subsequent Honkai Impact 3 Abyss.

Although the Queen was not crushed to death in this version, it was obvious that she was being framed, and the diverse weather system also brought other characters back into everyone's attention. At this time, the Abyss environment became two types: those that the Queen could beat and those that the Queen could not beat.

Not long after, Honkai Impact 3rd introduced Herrscher of Reason and Quantum Singularity. Quantum Singularity was a strong character. In addition to a bunch of quantum monsters, it also gave an environmental skill that could efficiently clear small monsters. At the same time, a new physical big C, the Twins, was introduced. The small monster layer and physical weather that the Queen was best at were directly deprived, and she was eliminated.

But at that time, it was also to distinguish the four tracks of physical ice, thunder and fire. In order to make up for the lack of a big C in thunder damage and to prevent old characters from being squeezed out of employment space, super-limit weapons were introduced. The super-limit weapons were originally used to strengthen the positioning of old characters. The first phase launched heavy magnetic explosion and Yuling sword, and the ghost armor directly turned back into the big daddy of thunder damage. The high-level Wuwang can be on par with Li Lu with super-limit, but the appearance of super-limit weapons also laid the groundwork for the intermediate level.

When preparing to release Herrscher of Thunder, planner 985 discovered that the extremely limited Heavy Magnetic Explosion made Herrscher of Thunder's exclusive weapon extremely awkward. If the exclusive weapon was not as good as the Heavy Magnetic Explosion, it would not sell well. If it was made stronger, not only would the gold coins of old characters increase, but it would also expand the gold coins of future characters.

So they came up with the Leili special weapon landing over limit, and brought the ultimate zone and the super string space that is still used today. Because the ultimate zone doubled the health of monsters, most old characters lay down before they could stand up. And because Leili set a precedent of landing over limit, subsequent new characters will not be competitive if they don't exceed the limit, so they can only follow the limit.

Honkai Impact 3 Raiden Mei: "It seems like I've set a bad precedent. My special weapon was over-limited right after it landed, and the ones after it were also over-limited right after it landed right after it landed. I didn't have time to save up the materials at all."

Genshin Impact Yae Miko: "After all, the main purpose of a game company is to make money!"

The inventory continues.

After Star Lance was released, the planner introduced Ice Herrscher with a fire damage shield to promote Star Lance. Although the boss also pushed the characters before, it was not as outrageous as Ice Herrscher. Although Luo Zhixiang's top score was Lei Ba's, it was not too far behind other content. Everyone can still compete with him.

But the Ice Herrscher's fire damage shield directly limited other characters, and without the Star Spear, the gap was at least 100 points. From here, Honkai Impact 4.4rd gradually changed from an action game to a process-based video game, losing its original flavor. This also led to the subsequent Abyss being basically one character per pit. Starting from version , Honkai Impact rd's environment gradually stabilized, and each character's exclusive weather top score could last for about two years.

Although occasionally there will be 985 planners who use Beifeng Wolf to force Snakes to disgust everyone, the Abyss basically follows this rule, and the Abyss below the advanced area has been gradually replaced by handsome popular. You only need to reach the specified number of layers to advance, and you don’t have to compete with others for rankings. It’s a disguised change back to the old Abyss. As expected, history is a circle!

Honkai Sanwei Tower: "After going around in circles, I'm back to the past. This is really fate!"

Star Dome Railway Fireworks: "I am still the same Abyss as before, without any change!"

The inventory continues.

Miyougeng Encyclopedia: The Destruction of the Glory Empire.

In 2019, with the implementation of Stargazing, Honkai Impact rd also launched a massive faction war, with many famous scenes. Here is a brief introduction to the rules of this faction war. There are three teams in total, namely Rita's Huang Empire, Fu Hua's Tianming Kingdom, and Ji Zi's Pirate Kingdom. This is the approximate map of each country.

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All players have to do every day is to vote, then attack the neighboring areas. The settlement is made every night, and whoever gets more areas will get them. The activity lasts for seven days. And the tragedy of the Huang Empire also began. On the first day, the Tianming people came online and saw that this one is closer to me, so I will hit this one! The pirates came online and saw that this one is closer to me, so I will hit this one!

Now the world is complete with only the Huang Empire injured. On the first day, it was attacked from both sides and lost most of its territory. On the second day, the pirates discovered that they were bordering Tianming after a long attack, so they reached a cooperation with Huang and directly stole a city of Tianming.

Tianming also discovered it in time and quickly returned to defend. Huang gained a city with great difficulty after the other two sides mobilized their troops. On the third day, when Tianming and the pirates were fighting in the bottom lane, Huang successfully recovered the lost territory and captured a pirate city. The pirates in the bottom lane had an advantage in voting and captured a city of Tianming, but Tianming also returned to defend and cut off the pirates' retreat.

On the fourth day, Tianming and Pirates played the Verdun meat grinder in the bottom lane. Huang Empire saw the opportunity and sent out all its troops to backstab Pirates and gain most of the territory. This time, Huang Empire reached the peak of its national strength. There were only three days left before the event was settled, and the championship was within reach. At the same time, Pirates cursed Huang Xiaoren on the public screen for backstabbing, so they joined Tianming.

On the fifth day, Tianming and the pirate He Jie began to recover their lost territory, and Huangguo lost three cities in a row. On the sixth day, Huangguo fought desperately to defend its territory, but was defeated under the attack from both sides. On the seventh day, Huangguo was destroyed, and Tianming and the pirates PKed at the doorstep of the imperial city. In the end, Tianming won by relying on the advantages accumulated in the previous few days.

This faction war was quite fun. Although everyone was washing the declaration of war, the response was still quite good, so much so that the official later launched a second faction war.


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