Chapter 1331 This is completely false and random. Is this a tradition for your Liyue characters?
Chapter 1331 This is completely false and random. Is this a tradition for your Liyue characters?
I tried out the new combat activity recently released by Genshin Impact. What should I say? I don't know why it makes me feel so sick.
It’s not that the designs of the monsters in it are disgusting. It means that his random way is a bit disgusting.
There are five or six levels in total, and each level has four small levels. Then every time before entering, there are a lot of random characters displayed next to it for us to randomly try out. Logically speaking, this should be a large-scale experience and the best activity to experience the characters that you have never owned.
But the random way he designed it is a bit disgusting.
The hardest difficulty level that I went straight to. Then I didn’t play a random round at first. I think it was because I was distracted.
Then in my second random round, I looked at the character that was exactly the same as the first round and fell into deep thought. This must be random, maybe it was my luck, so I randomly selected the same character as the first round.
Then I didn't play in the second round, so I changed again. After I changed, I looked at the random character again, and oh, he was still the same.
Then I knew that the word random in front of his so-called random trial character in the event level was completely nonsense.
In addition to this nonsense random character, the character training of the iron worker is also very problematic. There is no problem at all in playing the second difficulty and the first difficulty.
But to be honest when playing the third difficulty level, in terms of the level of training of those characters, except for Dragon King, Yora, Thor, and Linny.
Except for characters with relatively high-end numerical values and mechanics, it is very difficult to defeat other characters. This feeling was especially obvious after I tried Yae Shenzi in the first level.
A level 80 Son of God is fully equipped with holy relics. The damage of this elemental combat skill is actually only 4000, which is not as good as the Yao Shenzi I raised casually.
Even if my level 80 or 90 Qin is carrying the healing relic, she still has four to five thousand basic attacks.
The attack frequency is much faster than Yae Shenzi's elemental combat skills.
When I saw this damage, I felt that there must be something wrong with the character's training level.
Then I opened the character interface and took a look. Although I couldn't see the specific situation and panel details of the holy relic, but through the special effects of the holy relic next to it, I roughly knew what the official had done to me. Damn holy relic. Relics are mismatched.
The special effects of Yae Shenzi's two entries with the holy relic are actually 2+2, one increases attack power, and the other increases thunder damage.
Originally, the damage dealt by the Eightfold God Son was difficult enough, but he also brought a holy relic that increased the attack power by 18%. What was he trying to do?
If you let Yae Shenzi go up and swing the sword, then I think her damage may be much higher than her elemental combat skills.
Then I also took a look at the holy relics matched with other characters. I can only say that they are diverse and each has its own merits.
Those holy relics in Villette that have their own exclusive holy relics are matched well, at least they are normal.
Characters like Yae Shenzi who are relatively weak in nature can be said to have a mess of holy relics.
The 2+2 special effects that you can't even imagine can be applied to them by the official. I'm so damn convinced.
Even the 2+2 special effects that are not shown in Miyoushe’s character guide, Mihuyou’s officials were able to apply them to those characters during this character trial.
You really can't imagine it. What did the official think when setting up this event? They paired these trial characters with a set of junk holy relics.
Son of the Eightfold God, Seno, has been criticized for a long time because of his own inability to withstand injuries. In the trial event, a four-star weapon is paired with a set of garbage holy relics to make them do less damage. What is this? Does it cut off the water flow automatically?
Moreover, the skill design mechanism of Sano and Yae Shenzi already has big problems. Even if I don’t give him anything good during this trial, I would never have thought that he could step on me again.
What's more, you can randomly try out characters in each level. In fact, the game characters are already fixed from the first time you enter the level.
I didn’t want to talk to the characters I cast at the beginning.
Then I chose to exit the game and roll again, and found that the ones I rolled were still the same, and I knew that this was a bad deal.
Who else is Villette, Funina, Bennett, Xingqiu, Xinhai, Xiangling? Damn, the one next to it is the activity buff that comes with that level, which adds 300 points of mastery. I want to know who among them can use mastery?
It is useful to have some mastery when Xiangling reacts with ice or water elements.
If it hadn't been for the random million leaves that came out later, I would finally be able to use the three hundred mastery points. I really don’t know who among those trial characters can use mastery except Nasida who didn’t appear?
Oh, Kuki-nin can also be used, but it's a pity that Kuki-nin didn't come out.
Sometimes the buff for the activity in a level is completely unmatched by the cast of characters he provides.
And I don’t know if everyone’s random characters are the same, or if everyone has a fixed lineup of characters when they enter.
Anyway, the lineup I give in almost every level can make people look blank and want to give up the game.
That's totally unworthy of a normal team. If I didn't like the normal team myself, I wouldn't know how to start.
And after passing each level, you can only choose two of the four characters. If I want to give a negative review on this, can't I choose two more?
Although I know it is mainly for the mechanism of fighting spirit, so that players can only match two new characters and two old characters to stimulate the biggest level buff.
But I still want to give a negative review because the character I wanted to try out was not successfully tried out.
After trying to study the garbage lineup he gave me and the monsters in it, I gave up on the highest difficulty, took the rough stones, and left.
I even wonder if the planner who designed this event level is the same planner who designed this abyss?
I haven't played in the Abyss for several months. Yesterday I played on a whim. As a result, I entered the 12th floor with confidence. When I opened the enemy details and took a look, I was so surprised.
A giant relic snake and a wind-eroded sandworm.
There are two fucking big bugs lying across the 12th floor, the first and second rooms. What the hell is that in the last room? I don’t even want to see it.
Just from the disgusting level of the first two floors, I knew this was a crapshoot.
Damn it, my skill stacks are not as fast as these two things.
Let’s just say these two things are easy to fight, but their weaknesses are very obvious. After being shot down, as long as the team can keep up with the charge and all four characters have ultimate moves, it is okay to take them away with two sets.
But the problem is that after this thing falls, as long as the hand speed is slightly slower, it will crawl back by itself, and then the process of being endlessly tortured by it will begin.
This thing is completely unreasonable and is very unfriendly to my Yura.
It's even less friendly to characters like my Diluc Thor.
Although I still have one numerical monster in my hand that I haven't put on the field, I know that the one I put on the field won't be of much use because there is only one Dragon King.
Although they are all in the lower half, the ghost things in the upper half still have to be dealt with, although I didn't take a close look at the ghost things in the upper half.
By the way, I discovered something particularly interesting yesterday.
Isn’t there a lot of roles in Liyue now? They also include some from the Immortal faction.
And I don’t know if it’s a coincidence or what, but the characters of these immortal factions are very interesting.
In other words, the official characters are quite interesting. This official refers to the Liyue official.
I just don’t know if it’s tradition or the official intention of Mi Hua.
Liyue's five-star characters are very consistent in design with most of the zodiac signs related to Immortal or General Affairs Department.
Ganyu, Mandrill, Shenhe, Yelan, Xianyun, Zhongli.
For these characters related to the immortal faction and the head office, their zodiac signs are designed to increase the number of times they can use elemental combat skills when they have one or two lives.
One of the more special ones is Gan Yu. The number of uses of her elemental combat skills has been increased and placed on 2 lives.
The old man is also quite special. Although his life does not increase the number of times he can use elemental combat skills, he can place an extra pillar.
I remember that there seemed to be no limit on the number of rock elemental creations before.
At that time, I used Old Man, Albedo, Arataki Yidou, and Ningguang to create a lot of rock element creations on the field, and I couldn't get out myself.
Later, Yidou was replaced by Rock Master for convenience.
Then the field became even more chaotic. It wasn't until a version update later that I suddenly discovered that there was an additional quantity limit on the rock elemental creations on the field.
There cannot be more than three.
My happiness suddenly disappeared.
I don’t know what the official thinks, why they put a quantitative limit on rock element creations.
With a few more rock elemental creations, will I be able to defeat monsters faster or can I take off on the spot?
The resonance damage of rock elemental creations can only increase the damage by 1 point at most, in addition to stacking the passive for Yidou or Maid with the crown set.
The amount of damage in the abyss is not enough to cut off the BOSS's skin.
Moreover, the pure rock team's entry into the abyss requires quite a bit of practice.
However, I have never played Team Pure Rock, and I don’t know if the resonance damage they developed is effective or not. I only know that I was quite happy doing this in the big world at the time.
At least when facing a large area of enemies, you can easily attack all enemies without the need for wind characters to gather monsters.
And then, I don’t know if this is Liyue’s tradition or if it’s intentional planning.
Like Mandrill, Shen He, Ye Lan and Xianyun.
Each life increases the number of times elemental combat skills can be used.
I can still understand Mandrill and Xianyun as being taught by the old man.
Shen He should be taught by Xianyun, but what happened to Ye Lan?
Self-taught without a teacher?
Liyue's character really likes to increase the number of elemental combat skills in her first or second life design.
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